Difference between revisions of "Fixture"
From Moving Light Assistant
(Created page with "The Fixture class represents a channel in the Rig Data view.") |
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The Fixture class represents a channel in the Rig Data view. | The Fixture class represents a channel in the Rig Data view. | ||
+ | {| style="border: 1px solid darkgray;" cellpadding="5" cellspacing="0" width="600" | ||
+ | |- | ||
+ | | colspan="3" align="left" style="background:#efefef;"| '''Properties''' | ||
+ | |- border="0" | ||
+ | | | ||
+ | * [[Fixture.Accessory|Accessory]] | ||
+ | * [[Fixture.Baffle|Baffle]] | ||
+ | * [[Fixture.Bay1Option|Bay1Option]] | ||
+ | * [[Fixture.Bay2Option|Bay2Option]] | ||
+ | * [[Fixture.BeamDMXAddress|BeamDMXAddress]] | ||
+ | * [[Fixture.BeamDMXUniverse|BeamDMXUniverse]] | ||
+ | * [[Fixture.BeamLightwrightID|BeamLightwrightID]] | ||
+ | * [[Fixture.CaseColour|CaseColour]] | ||
+ | * [[Fixture.ChangedFields|ChangedFields]] | ||
+ | * [[Fixture.Channel|Channel]] | ||
+ | * [[Fixture.ColourDMXAddress|ColourDMXAddress]] | ||
+ | * [[Fixture.ColourDMXUniverse|ColourDMXUniverse]] | ||
+ | * [[Fixture.ColourFilter|ColourFilter]] | ||
+ | * [[Fixture.ColourLightwrightID|ColourLightwrightID]] | ||
+ | | | ||
+ | * [[Fixture.ConsoleFixtureProfile|ConsoleFixtureProfile]] | ||
+ | * [[Fixture.ConsoleID|ConsoleID]] | ||
+ | * [[Fixture.ConsoleFixtureProfileID|ConsoleFixtureProfileID]] | ||
+ | * [[Fixture.ConsoleFixtureProfileManufacturer|ConsoleFixtureProfileManufacturer]] | ||
+ | * [[Fixture.ConsoleFixtureProfileName|ConsoleFixtureProfileName]] | ||
+ | * [[Fixture.ConsoleFixtureProfileOption|ConsoleFixtureProfileOption]] | ||
+ | * [[Fixture.ConsolePatchLayer|ConsolePatchLayer]] | ||
+ | * [[Fixture.DeviceType|DeviceType]] | ||
+ | * [[Fixture.DMXAddress|DMXAddress]] | ||
+ | * [[Fixture.DMXProfile|DMXProfile]] | ||
+ | * [[Fixture.DMXSystem|DMXSystem]] | ||
+ | * [[Fixture.DMXUniverse|DMXUniverse]] | ||
+ | * [[Fixture.ExternalID|ExternalID]] | ||
+ | | | ||
+ | * [[Fixture.FixtureID|FixtureID]] | ||
+ | * [[Fixture.FixtureNumber|FixtureNumber]] | ||
+ | * [[Fixture.FixtureOptionState|FixtureOptionState]] | ||
+ | * [[Fixture.FixtureType|FixtureType]] | ||
+ | * [[Fixture.FrontLens|FrontLens]] | ||
+ | * [[Fixture.FrostInstalled|FrostInstalled]] | ||
+ | * [[Fixture.GateGobo|GateGobo]] | ||
+ | * [[Fixture.InstrumentType|InstrumentType]] | ||
+ | * [[Fixture.IntensityDMXAddress|IntensityDMXAddress]] | ||
+ | * [[Fixture.IntensityLightwrightID|IntensityLightwrightID]] | ||
+ | * [[Fixture.IntensityDMXUniverse|IntensityDMXUniverse]] | ||
+ | * [[Fixture.InternalLens|InternalLens]] | ||
+ | * [[Fixture.Lamp|Lamp]] | ||
+ | * [[Fixture.LightwrightID|LightwrightID]] | ||
+ | | | ||
+ | * [[Fixture.LocationX|LocationX]] | ||
+ | * [[Fixture.LocationY|LocationY]] | ||
+ | * [[Fixture.LocationZ|LocationZ]] | ||
+ | * [[Fixture.MatchFlag|MatchFlag]] | ||
+ | * [[Fixture.Mounting|Mounting]] | ||
+ | * [[Fixture.Name|Name]] | ||
+ | * [[Fixture.NumDMXChans|NumDMXChans]] | ||
+ | * [[Fixture.Orientation|Orientation]] | ||
+ | * [[Fixture.Position|Position]] | ||
+ | * [[Fixture.PositionOrder|PositionOrder]] | ||
+ | * [[Fixture.Purpose|Purpose]] | ||
+ | * [[Fixture.Repeater|Repeater]] | ||
+ | * [[Fixture.RepeaterPort|RepeaterPort]] | ||
+ | | | ||
+ | * [[Fixture.RotationX|RotationX]] | ||
+ | * [[Fixture.RotationY|RotationY]] | ||
+ | * [[Fixture.RotationZ|RotationZ]] | ||
+ | * [[Fixture.SerialNumber|SerialNumber]] | ||
+ | * [[Fixture.SupplyCircuit|SupplyCircuit]] | ||
+ | * [[Fixture.SupplyDMXAddress|SupplyDMXAddress]] | ||
+ | * [[Fixture.SupplyDMXUniverse|SupplyDMXUniverse]] | ||
+ | * [[Fixture.SupplyMulti|SupplyMulti]] | ||
+ | * [[Fixture.SupplyMultiWay|SupplyMultiWay]] | ||
+ | * [[Fixture.TimeStamp|TimeStamp]] | ||
+ | * [[Fixture.UnitNumber|UnitNumber]] | ||
+ | | | ||
+ | * [[Fixture.UserField1|UserField1]] | ||
+ | * [[Fixture.UserField2|UserField2]] | ||
+ | * [[Fixture.UserField3|UserField3]] | ||
+ | * [[Fixture.UserField4|UserField4]] | ||
+ | * [[Fixture.UserField5|UserField5]] | ||
+ | * [[Fixture.UserField6|UserField6]] | ||
+ | * [[Fixture.UUID|UUID]] | ||
+ | * [[Fixture.WheelLoad|WheelLoad]] | ||
+ | * [[Fixture.WheelLoadRef|WheelLoadRef]] | ||
+ | |} |
Latest revision as of 12:47, 17 June 2015
The Fixture class represents a channel in the Rig Data view.
Properties | |||||