Difference between revisions of "Cue"
From Moving Light Assistant
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The Cue class represents a cue list entry from the imported console data. | The Cue class represents a cue list entry from the imported console data. | ||
+ | |||
+ | {| style="border: 1px solid darkgray;" cellpadding="5" cellspacing="0" width="600" | ||
+ | |- | ||
+ | | colspan="3" align="left" style="background:#efefef;"| '''Properties''' | ||
+ | |- border="0" | ||
+ | | | ||
+ | * [[AE]] | ||
+ | * [[AllFade]] | ||
+ | * [[Assert]] | ||
+ | * [[BeamDelay]] | ||
+ | * [[BeamTime]] | ||
+ | * [[Block]] | ||
+ | * [[ChangedFields]] | ||
+ | * [[ColourDelay]] | ||
+ | * [[ColourTime]] | ||
+ | * [[CueIndex]] | ||
+ | * [[CueNumber]] | ||
+ | * [[CueNumberAsNumeric]] | ||
+ | * [[Curve]] | ||
+ | * [[DelayTime]] | ||
+ | | | ||
+ | * [[DimPath]] | ||
+ | * [[DownTime]] | ||
+ | * [[Duration]] | ||
+ | * [[Effects]] | ||
+ | * [[ExternalLinks]] | ||
+ | * [[FadeTime]] | ||
+ | * [[FocusDelay]] | ||
+ | * [[FocusTime]] | ||
+ | * [[Follow]] | ||
+ | * [[IndependentDelay]] | ||
+ | * [[IndependentFade]] | ||
+ | * [[InfoText]] | ||
+ | * [[Link]] | ||
+ | * [[LinkDelay]] | ||
+ | * [[Loop]] | ||
+ | | | ||
+ | * [[LoopCount]] | ||
+ | * [[LoopDelay]] | ||
+ | * [[LoopDestination]] | ||
+ | * [[LoopTime]] | ||
+ | * [[Cue.Macro|Macro]] | ||
+ | * [[MIB]] | ||
+ | * [[Mode]] | ||
+ | * [[MovePath]] | ||
+ | * [[Name]] | ||
+ | * [[OutdelayTime]] | ||
+ | * [[OutfadeTime]] | ||
+ | * [[Part]] | ||
+ | * [[Path]] | ||
+ | * [[Preheat]] | ||
+ | * [[Rate]] | ||
+ | | | ||
+ | * [[SequenceID]] | ||
+ | * [[SequenceIndex]] | ||
+ | * [[Snap]] | ||
+ | * [[Cue.Snapshot|Snapshot]] | ||
+ | * [[Cue.Timecode|Timecode]] | ||
+ | * [[Cue.TimecodeRaw|TimecodeRaw]] | ||
+ | * [[Trigger]] | ||
+ | * [[TriggerTime]] | ||
+ | * [[UpDelayTime]] | ||
+ | * [[UpTime]] | ||
+ | * [[UUID]] | ||
+ | * [[Cue.Wait|Wait]] | ||
+ | |} |
Latest revision as of 12:09, 11 April 2015
The Cue class represents a cue list entry from the imported console data.
Properties | |||